Welcome to Ooz3D!
version 0.44
Drag and drop .obj files, or images to use as textures. Use the Texture window to paint color or materials.
Programmed by Dean Alex.
If you have any comments, thoughts, or feedback, you can reach me on:
Start!
Import Model“”
Remap XYZ to:
XYZ
XYZXZYYXZYZXZXYZYX
Flip Axis:
Rotate Axis:
X
0
090-90
Y
0
090-90
Z
0
090-90
Okay
Cancel
Import Texture“” ()
Use channel from Image:
R
RGBA
RG
RGGR
RGBA
Material maps must all be the same size.
Ambient-Occlusion and Emissive materials are shared.
Normal Maps cannot be edited in this app.
Environment Maps must be power-of-2 sized.